Path of Sorcerers
This game was fully programmed by me as part of my learning journey in game development. While inspired by a GDQuest course project, all the code is entirely my own, written from scratch. The game was built using Godot 4.3 and features free-to-use visual and audio assets.
Through this project, I applied key development concepts, including weapon mechanics, sound creation (the dash sound was entirely designed by me and sound that I recorded and edited), boss battle, interactive UI, item customization, and efficient project organization. It was a great opportunity to refine my skills and gain hands-on experience.
External credits:
- Made with Godot
- Music: CC-BY 4.0 EZDNB2 by Of Far Different Nature
- Art and sound assets: CC-BY 4.0 GDQuest
- Spanish party noisemaker by beerre -- https://freesound.org/s/344965/ -- License: Creative Commons 0
- Big boom by SamsterBirdies -- https://freesound.org/s/435695/ -- License: Creative Commons 0
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Lucas Pscheidt |
Genre | Action |
Made with | Godot |
Tags | 2D, Action-Adventure, Boss battle, Robots, Swords, Top down shooter, Weapons |
Development log
- Probably the second to last update of my game!42 days ago
Comments
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Cool!
Looks really like the GDQuest project.
Good luck with the programing journey!